AI Insights · Timothy · January 2022
Top 5 Roguelike Games on Android in Ukraine Q4 2021
In Q4 2021, the top 5 roguelike games on Android in Ukraine showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal their weekly trends.
In the fourth quarter of 2021, the top 5 roguelike games on the Android platform in Ukraine exhibited diverse performance patterns. Here’s a detailed look at their weekly trends in downloads, revenue, and active users, based on Sensor Tower's data.
Hero Wars: Alliance from NEXTERS GLOBAL LTD saw a peak in weekly revenue during mid-October, reaching approximately $49.7K. Downloads trended upwards towards the end of the quarter, peaking at 17.2K in the last week of December. Weekly active users fluctuated, hitting a high of around 70.8K in mid-November and ending the quarter at approximately 68K.
Soul Knight by ChillyRoom had relatively modest revenue, with a noticeable increase in the week of December 20, reaching $786. Weekly downloads were fairly stable, peaking at 8.2K in the last week of December. The game’s active users saw significant variation, peaking at around 231.5K in early October and ending the quarter at approximately 180.2K.
RAID: Shadow Legends from Plarium Global Ltd experienced notable spikes in revenue, particularly in the last week of October at $75.9K and the final week of November at $77.2K. Weekly downloads were relatively stable, peaking at 6.6K in late November. Active user numbers saw slight fluctuations, ending the quarter at around 30.7K.
Idle Heroes by DHGAMES had a consistent yet modest performance. Revenue peaked at $4.2K in the last week of December. Downloads showed slight increases, with a peak of 4.1K in the first week of November. Active users remained stable throughout the quarter, averaging around 20.6K.
Heroes Charge from uCool exhibited varied performance. Revenue saw a peak of $918 in the week of December 20. Downloads were highest in late November at 9.5K. Active users saw a significant peak in late November at approximately 33.6K but dropped to around 6.1K by the end of December.
These insights, provided by Sensor Tower, reflect the dynamic nature of the mobile gaming market. For more detailed data and further insights, visit Sensor Tower.